|
|
@@ -99,13 +99,16 @@ function LoadPage() {
|
|
|
else
|
|
|
document.getElementById("displayCompareChart").style.display = 'none';
|
|
|
|
|
|
- if (option == "HM" || option == "SIS" || option == "RS" || option == "VG" || option == "SID") {
|
|
|
- //myGameInstance.SendMessage("Monitor", "ChangeTransparent");
|
|
|
- //myGameInstance.SendMessage("Monitor", "RemoveModel", "true");
|
|
|
- } else {
|
|
|
- //myGameInstance.SendMessage("Monitor", "ChangeWhite");
|
|
|
- //myGameInstance.SendMessage("Monitor", "RemoveModel", "false");
|
|
|
+ if(isLoad){
|
|
|
+ if (option == "HM" || option == "SIS" || option == "RS" || option == "VG" || option == "SID") {
|
|
|
+ myGameInstance.SendMessage("Monitor", "ChangeTransparent");
|
|
|
+ myGameInstance.SendMessage("Monitor", "RemoveModel", "true");
|
|
|
+ } else {
|
|
|
+ myGameInstance.SendMessage("Monitor", "ChangeWhite");
|
|
|
+ myGameInstance.SendMessage("Monitor", "RemoveModel", "false");
|
|
|
+ }
|
|
|
}
|
|
|
+
|
|
|
|
|
|
if (option != "ELP" && option != "SIS" && option != "SID") {
|
|
|
document.getElementById("phase").style.display = "none";
|
|
|
@@ -119,9 +122,11 @@ function LoadPage() {
|
|
|
dataValue = dataValue.concat(',', wellTBALocal[i]);
|
|
|
|
|
|
}
|
|
|
-
|
|
|
- //myGameInstance.SendMessage("Monitor", "AddDataTable", dataValue);
|
|
|
- //myGameInstance.SendMessage("Monitor", "Initialization");
|
|
|
+ if(isLoad){
|
|
|
+ myGameInstance.SendMessage("Monitor", "AddDataTable", dataValue);
|
|
|
+ myGameInstance.SendMessage("Monitor", "Initialization");
|
|
|
+ }
|
|
|
+
|
|
|
var wellNameList = window.localStorage.getItem("wellNameList");
|
|
|
var wellNameListsLocal = wellNameList.split(",");
|
|
|
|
|
|
@@ -171,7 +176,10 @@ function showWell(str, changeCamera) {
|
|
|
saveCheckCompare = strLocal + "資料表";
|
|
|
displayChart(str, "myChart");
|
|
|
reset();
|
|
|
- //myGameInstance.SendMessage("MainCamera", "GetDataFromWebGL", str);
|
|
|
+ if(isLoad){
|
|
|
+ myGameInstance.SendMessage("MainCamera", "GetDataFromWebGL", str);
|
|
|
+ }
|
|
|
+
|
|
|
|
|
|
if (!changeCamera) {
|
|
|
ResetCamera();
|
|
|
@@ -522,7 +530,9 @@ function displayCompareChart() {
|
|
|
|
|
|
//Reset the camera
|
|
|
function ResetCamera() {
|
|
|
- //myGameInstance.SendMessage("MainCamera", "ResetCamera");
|
|
|
+ if(isLoad){
|
|
|
+ myGameInstance.SendMessage("MainCamera", "ResetCamera");
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -585,7 +595,9 @@ function SetList() {
|
|
|
}
|
|
|
|
|
|
function UpdateGPS(GPS) {
|
|
|
- //myGameInstance.SendMessage("PlayerArmature", "UpdateGPS", GPS);
|
|
|
+ if(isLoad){
|
|
|
+ myGameInstance.SendMessage("PlayerArmature", "UpdateGPS", GPS);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
|