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改成單工地、修正SIS SID的A

nate il y a 3 ans
Parent
commit
8b264bdb50

BIN
R03/R03Monitor/Build/R03Monitor.data.unityweb


BIN
R03/R03Monitor/Build/R03Monitor.framework.js.unityweb


BIN
R03/R03Monitor/Build/R03Monitor.wasm.unityweb


+ 1 - 1
script/js/c3.js

@@ -96,7 +96,7 @@ var sparklinePieData = [];
 function LoadPage() {
 
     if(isLoad){
-        myGameInstance.SendMessage("Monitor", "ChangeSiteModel", "C3");
+        //myGameInstance.SendMessage("Monitor", "ChangeSiteModel", "C3");
     }
 
     var option = window.localStorage.getItem("option");

+ 1 - 1
script/js/r03.js

@@ -100,7 +100,7 @@ var sparklinePieData = [];
 function LoadPage() {
 
     if(isLoad){
-        myGameInstance.SendMessage("Monitor", "ChangeSiteModel", "R03");
+        //myGameInstance.SendMessage("Monitor", "ChangeSiteModel", "R03");
     }
 
     var option = window.localStorage.getItem("option");

+ 3 - 3
script/js/unity-loader.js

@@ -21,7 +21,7 @@ function unityShowBanner(msg, type) {
     }
     updateBannerVisibility();
 }
-/*
+
 var buildUrl = unityName + "/Build";
 var loaderUrl = buildUrl + "/" + unityName +".loader.js";
 var config = {
@@ -34,7 +34,7 @@ var config = {
     productVersion: "0.1",
     showBanner: unityShowBanner,
 };
-*/
+/*
 var buildUrl = "/BIM-Monitor/assets/AllSitesWebGL/Build";
 var loaderUrl = buildUrl + "/AllSitesWebGL.loader.js";
 var config = {
@@ -47,7 +47,7 @@ var config = {
     productVersion: "0.1",
     showBanner: unityShowBanner,
 };
-
+*/
 if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
     // Mobile device style: fill the whole browser client area with the game canvas:
 

+ 4 - 2
script/php/get_monitor_table.php

@@ -4,13 +4,15 @@ $json = file_get_contents('../../r03/display_info.json');
 $display_info = json_decode($json, true);
 
 $type = "";
+
 if (isset($_GET["monitor"])) {
     $monitor = $_GET["monitor"];
     $type = explode('-', $monitor)[0];
-    if ($type == "SIS" || $type == "SID") {
+    /*if ($type == "SIS" || $type == "SID") {
         $monitor .= "A";
-    }
+    }*/
 }
+
 $table = [];
 $unit = "";
 $haveDepth = false;